A picture of the DualSense controller superimposed onto pictures of Astro’s Playroom (left) and Spider-Man: Miles Morales (right).

When Sony introduced DualSense, the new controller for PlayStation 5, they said the following:

We had a great opportunity with PS5 to innovate…We also incorporated adaptive triggers into the L2 and R2 buttons of DualSense so you can truly feel the tension of your actions, like when drawing a bow to shoot an arrow.

This is Sony’s latest attempt to innovate with their controller. With DualSense, games can control the amount of pressure it takes to push down the L2 and R2 buttons. That’s a huge deal. Previously, controller innovations have dealt with either new inputs (thumbsticks, motion controls, touch…


A screenshot of Spider-Man: Miles Morales. Spider-Man is in the air. An “Underground Cache” collectible item is in the bottom-right corner of the screen.

With the acquisition of a PS5 and a copy of Spider-Man: Miles Morales, I’ve been spending a lot of my time swinging through the crime-filled streets of New York City. Both Miles Morales and the original games’ campaigns are structured as a list of missions, each one guiding the player through puzzles, combat, and traversal sections. What I found most engaging about these missions is that I could complete them as fast as possible. I didn’t understand why I was doing them quickly until I realized that I was going faster because I wasn’t searching for collectibles. …

Aaron Cruz

boy meets game

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